Almost every version of Rage was used in mobile applications, but there were also some special versions of these chips which were optimized for this. It offered Filtered Ratiometric Expansion , which automatically adjusted images to full-screen size. It was also seen on Intel motherboards, as recently as , and was still used in for server motherboards. As the name says, AFR renders each frame on an independent graphics processor. Retrieved from ” https: This late chip was very similar to the Rage II and supported the same application coding. This page was last edited on 7 June , at
|Date Added:||18 April 2006|
|File Size:||14.19 Mb|
|Operating Systems:||Windows NT/2000/XP/2003/2003/7/8/10 MacOS 10/X|
|Price:||Free* [*Free Regsitration Required]|
As the name says, AFR renders each frame on an independent graphics processor.
ATi All-in-Wonder 128 Pro 16MB
It was ATI’s first dual texturing renderer, in that it could output two pixels per clock two pixel pipelines. From Wikipedia, the free encyclopedia.
The chip was basically a die-shrunk Rage Prooptimized to be very inexpensive for ;ro where only basic graphics output was necessary. It is the successor to the Mach rate of 2D accelerators. Rage LT aka Mach64 LT was often implemented on motherboards and in mobile applications like notebook computers.
In other projects Wikimedia Commons. This page was last edited on 7 Juneat Windows 95 and Mac OS were not supported.
ATI Technologies ATI RAGE PRO GL () 64MB AGP 4x/8x Graphics adapter | eBay
Initial versions relied on standard graphics memory configurations: They were ATI’s apg graphics solutions to carry the Mobility moniker. It offered Filtered Ratiometric Expansionwhich automatically adjusted images to full-screen size. It was also seen on Intel motherboards, as recently asand was still used in for server motherboards.
It integrated a low-voltage differential signaling LVDS transmitter for notebook LCDs and advanced power management block-by-block power control. In reality, early versions of the new driver prl delivered increased performance in benchmarks such as Ziff-Davis ‘ 3D Winbench 98 and Final Reality. Retrieved from ” https: Current technologies and software. In games, performance actually suffered.
Despite the poor introduction, the name Rage Pro Turbo stuck, and eventually ATI was able to release updated versions of the driver which granted a visible performance increase in games, however this was still not enough to garner much interest from PC enthusiasts. Almost every version of Rage was used in mobile applications, but there were also some special versions of these chips which were optimized for this.
ATI ALL-IN-WONDER 128 Pro graphics card – RAGE 128 PRO – 16 MB Series
This, in addition to its early lack of OpenGL support, hurt sales for what was touted to be a solid gaming solution. This late chip was very similar to the Rage II and supported the same application coding. NT put them both on the AGP bus and switched between them, and so the board could only operate as a single Rage Pro with the performance of a Rage Fury card. Aside from the VR chip’s lower price-point, the main difference was that the former was a full bit design, while the VR, still rge bit processor internally, used a bit external memory interface.
The Rage Pro graphics accelerator was the final revision of the Rage architecture and last use of the Rage brand. The processor was known for 16kb well-performing bit color mode, but also its poorly dithered bit mode; strangely, the RAGE was not much faster in bit color despite the lower bandwidth requirements.
As a low-power solution with capable 2D-acceleration, the chip was used on many low-end graphics cards. Archived from the original on